Entryway of a listing shot by a team working inside RELMX

Team management

Add shooters and editors without adding chaos.

The moment a media business stops being one person, coordination becomes the job. RELMX gives every role its own scoped workspace, routes work to the right editor, and keeps production pay honest.

The scaling wall

Most photographers hit the ceiling at coordination, not capacity.

You can shoot more houses. What you cannot do is manually brief every edit, chase every upload and reconcile every contractor's pay by hand.

The usual stack — shared drives, a messaging app and a spreadsheet — works until two people touch the same job. Then someone edits an old set, a delivery goes out missing three frames, and at the end of the month nobody can agree on what was produced by whom.

Team management here is not a permissions page bolted onto an editing service. It is the same project record everyone works in, with each role seeing only their slice and every delivered item carrying a durable identity that pay is calculated from.

What you get

Structure that holds under volume.

Roles with real boundaries

Access is scoped per role at the data layer, not hidden with a menu. An editor cannot reach client billing because the system will not serve it.

Assignment routing

Projects route to eligible editors by work type and specialty, so a video job does not land with someone who only edits stills.

Preferred editors

Nominate the people who already know your look, and give them first call on your work before it goes wider.

Shooter scheduling

Availability, blocked time and booked jobs live on one calendar, so the team knows what is covered without a group chat.

Auditable production pay

Each delivered item credits exactly one producer. Revisions do not pay twice, and reassignment moves the credit.

Grows past one person

The same workspace that runs a solo operation runs a team of shooters and editors without a migration.

Role by role

Everyone sees exactly what their job needs.

  • Owner and admin: the whole business — clients, projects, billing, routing and payouts
  • Photographer: their own bookings, uploads, projects and client deliveries
  • Editor: assigned projects and the media inside them, with finals uploaded back in place
  • Business client: their own properties and delivered media, and nothing else
  • Access is enforced server-side, so a shared link is not a back door
  • Every assignment and delivery leaves a record you can go back to

FAQ

Frequently asked questions

Can I bring my own editor onto RELMX?

Yes. Editors work inside the platform on the projects assigned to them, and you can set preferred editors so your regular people get your work first.

What can an editor see?

Only the projects assigned to them and the media those projects contain. Client records, billing and the rest of your business are not part of an editor's access.

How is work assigned?

Assignment routing sends a project to an eligible editor based on the work type — photo or video — and your preferences. You can also assign manually when a specific job needs a specific person.

Does a second shooter need a full account?

They need an account, but access is scoped by role. A shooter sees the jobs and uploads they are responsible for, not the whole business.

How do I know who to pay?

Production pay accrues per delivered item to whoever produced it, once. Reassignment moves the credit instead of duplicating it, so the payout list reflects the work rather than the intentions.

Build the team without rebuilding the process.

Set up your workspace, invite an editor, and route your next listing through it.